GRRLIB 4.5.1
 
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GRRLIB_bytemapChar Struct Reference

Structure to hold the bytemap character information. More...

#include <grrlib.h>

Data Fields

u8 width
 Character width.
 
u8 height
 Character height.
 
s8 relx
 Horizontal offset relative to cursor (-128 to 127).
 
s8 rely
 Vertical offset relative to cursor (-128 to 127).
 
u8 kerning
 Kerning (Horizontal cursor shift after drawing the character).
 
u8 * data
 Character data (uncompressed, 8 bits per pixel).
 

Detailed Description

Structure to hold the bytemap character information.


The documentation for this struct was generated from the following file: